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WHO WE ARE

TurnMeUp Games is an independent Developer and Production Hub with years of experience producing games and other interactive media.

Our business model is simple—utilize the more than 300 veteran developers we have spread across 3 satellite offices throughout Eastern Europe for all the developmental heavy-lifting, while relying on a talented LA-based team of Producers, Directors, Writers, and Designers to lead and coordinate production.

As the client facing side of development, TurnMeUp's Los Angeles team is responsible for connecting our partners to dev-resources with the right experience for each project’s needs, while managing production until release through our completely transparent and trackable pipeline.

In short, we take the headache out of external development.

WHAT WE DO

Shepherd the brilliance scribbled in notebooks, napkins, and sketchpads into something we can share with the world.

 

Already built it? We’re here to help bring your Contemporaries and Classics to every platform imaginable.

 

BORDERLANDS:

LEGENDARY 

COLLECTION 

SWITCH

Gearbox’s iconic, comedic Looter-Shooters are back and gorgeous as ever on Nintendo Switch! We worked tirelessly with 2K and Gearbox to bring these ravenously requested classics to Switch in full 1080p, at 30 FPS and with no downgrading of art assets. On top of that, we included all the trimmings

of the GOTY releases — and newly developed motion controls specifically built for this incredible collection.

LIFE IS STRANGE

MOBILE

Developed in collaboration with Square Enix, Life is Strange mobile serves as benchmark title in terms of design adaptation and visual fidelity on mobile. 

 

Met with incredible reception from both fans and critics alike, including an AppStore Editor's Choice Award, Life Is Strange has already been featured on the AppStore homepage more than 375 times.

 

AppStore Description: Life is Strange is a five-part episodic game that sets out to revolutionize story-based choice and consequence games by allowing the player to rewind time and affect the past, present, and future.  

MORE THAN A PORT

Adapting gameplay and design for platforms and interfaces they were never intended. We'll be honest, the payoff of seeing a PS4 game running on an iPhone is pretty freakin' sweet.

BROTHERS:
A TALE OF TWO SONS

SWITCH + MOBILE

A high fidelity adaptation of “Brothers: A Tale of Two Sons” for Nintendo Switch and mobile platforms that preserved the spirit of the original game while introducing accessible gameplay and controls tailored for a broad mobile audience.

 

- AppStore Editor's Choice Award

- Featured by Apple on the top banner of the AppStore home page in 116 countries.

- Pocket Gamer Gold Award - 9/10

“A bright and clever mix of interesting ideas, Brothers: A Tale of Two Sons works

pretty damn well on iOS.” - Pocket Gamer

IN-CONCERT DEVELOPMENT

Whether we come in at project onset or after the panic button, we'll work with you, shoulder-to-shoulder until the project is ready to ship 

BLADE RUNNER 2049: MEMORY LAB

Working directly with the team at Magnopus, Turn Me Up provided engineering support for the Blade Runner 2049: Memory Lab experience, released on Oculus Rift in Q4 of 2017.

 

Oculus Store Description: In this single-player adventure from the world of Blade Runner 2049, you'll travel from the memory lab and into strange and thrilling

recreations of the future, complete with fully volumetric characters and interactive

elements. Within each scene you'll use futuristic tools to uncover clues to reveal and evidence to hide. Featuring Oculus Touch support and a sprawling, 360º world, Memory Lab brings the Blade Runner universe to you like never before.

VR CO-DEV